Source code for moderngl_window.resources.programs

import moderngl

from moderngl_window.meta import ProgramDescription, ResourceDescription
from moderngl_window.resources.base import BaseRegistry


[docs] class Programs(BaseRegistry): """Handle program loading""" settings_attr = "PROGRAM_LOADERS" meta: ProgramDescription
[docs] def resolve_loader(self, meta: ResourceDescription) -> None: """Resolve program loader. Determines if the references resource is a single or multiple glsl files unless ``kind`` is specified. Args: meta (ProgramDescription): The resource description """ if meta.kind == "": if meta.path is None: meta.kind = "separate" else: meta.kind = "single" super().resolve_loader(meta)
[docs] def load(self, meta: ResourceDescription) -> moderngl.Program: """Loads a shader program with the configured loaders Args: meta (:py:class:`~moderngl_window.meta.program.ProgramDescription`): The resource description Returns: moderngl.Program: The shader program """ return super().load(meta)
programs = Programs()